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University Centre

BA (Hons) Fashion Design & Garment Technology 2022 Entry

Subject Area
Art & Design
Start Date
September 2022
Study Mode
Full-time
Duration
3 Years
Fee
£7,200 per year
Entry Requirements
32 UCAS Tariff points or relevant experience
Validating partner
The Open University

This course will provide you with the opportunity to become part of the talented and creative workforce required by the ever-expanding fashion industry. A wide range of teaching and learning strategies are employed across the programme. Tutor-led demonstrations are delivered in studio and workshop spaces whilst group collaboration and seminars provide opportunities for discussion and debate. Independent learning is actively encouraged to ensure you achieve the module learning outcomes as effectively as possible. One to one feedback within timetabled studio sessions is ongoing. Studio design practice is delivered parallel to workshop activity to facilitate creative garment design, development and production.

UCAS Code: 2AFT

UCAS Institution Code: Y70

Modules
Level 4 Level 5 Level 6
Fashion Presentation Commercial Viability Design Research Proposal
Fashion Translation Product Innovation Professional Practice
Creative Journal Negotiated Study Product Development
Design Collaboration Preparing for Industry Major Design Project

Entry requirements

The entry requirements for this course are 32 UCAS tariff points, a Level 3 qualification in a relevant subject or A Levels. Significant relevant prior learning and experience will also be considered. You might be asked to submit a portfolio of work to support your application.

On receipt of your application, you will be asked to provide a portfolio that demonstrates your ideas and abilities creatively. This may showcase work you have done at school or college, alternatively this may capture independently devised projects. You will then be invited for interview in which you are able to discuss the course and ask any questions you may have.

Additional costs

Books for suggested reading based around module topics are available to borrow from the Learning Resource Centre, however some students like to purchase their own copies.

Some materials are provided for group projects however students purchase their own fabrics for final major projects (this can vary dependent upon fabric choice).

Off-site trips such as the residential trip to Paris and day trips to London.

Equipment and tools are provided for use on College premises but we advise students to have a selection of essentials to enable progress through independent study time and to support post-graduation progression. Below is a suggestion, however not essential;

Pattern Master
Large pair of scissors for cutting fabric
Small pair of sewing scissors
Quick unpick
Tape measure
Tailors chalk
Pins (good quality dressmaker pins)

Your next steps

The exploratory nature of this course allows for you to unearth your strengths and tailor them to suit your future career goals. A career in the world of fashion can provide you with opportunities in a number of job roles, such as clothing designer for either high-end or high street brands, bridal couture or your own start-up business, designing and manufacturing bespoke garments, a fashion buyer, journalist for a magazine, stylist, merchandiser and so many more creative and exciting roles.

Method of delivery

A wide range of teaching and learning strategies are employed across the programme. Tutor led demonstrations are delivered face-to-face in studio and workshop spaces whilst group collaboration and seminars provide opportunities for discussion and debate. Independent learning is actively encouraged to ensure you achieve the module learning outcomes as effectively as possible. One-to-one feedback within timetabled studio sessions is ongoing. Studio design practice is delivered parallel to workshop activity to facilitate creative garment design, development and production.

How will I be assessed

A variety of assessment methods are adopted to reflect practices within the fashion industry and prepare you well for progression; from presentations to ‘the client’ to garment realisation. Modules such as the Design Research Proposal at Level 6 and Negotiated Study at Level 5 are written assignments and are underpinned by the academic conventions expected of this level of study. Students must Pass each module to progress on to the next level of study.

Skills you will learn

Throughout the degree students will develop skills in; fashion design skills, manufacturing skills, communication, problem solving, media design skills, context of social and cultural issues and brief interpretation.

Stephanie case study photos garments she has created

"I'd say that the biggest benefit I've taken into teaching is the ability to self-motivate and my project planning skills. As we must be our own 'project managers" on the degree I am used to having to organise my workload and this is essential when moving into teaching. The degree also teaches you how to interact professionally with others which is really important."

Since graduating, Stephanie has progressed on to a PGCE course, teaching Design & Technology to secondary school students.

Stephanie
BA (Hons) Fashion Design & Product Innovation
Course leaders and tutors:
Lecturer: Rebecca O’Leary

Rebecca O’Leary has been a Fashion Lecturer for the past 13 years. With a 1st class honours degree in Fashion Studies, Rebecca pursued a career in Garment Technology, supplying men’s outerwear to some of the biggest names in UK high street fashion retail. Alongside her teaching role Rebecca set up a bridal and women’s loungewear brand, where she remained a director for 6 years; giving her invaluable insight into the local, national and international fashion industry, both wholesale and direct to customer through online trading platforms. Rebecca is well positioned to advise students on the entrepreneurial skills necessary to set up and run SME’s within the fashion sector as well as supporting those students wishing to progress into other fields associated with the creative industries. Her teaching practice is student centred, ensuring that the curriculum design and assessment methods are reflective of current industry practices.

Lecturer: Reuben Witcherley

Reuben is a Digital Art specialist, with a primary focus and skill set in digital illustration, branding, animation, page layout, typography, web design, presentation and professional outcomes. Reuben focuses on teaching and refining digital skills across the industry standard Adobe Creative Suite to make sure any creative idea can be put into practice and become a final piece of design at production level. Teaching across various art disciplines within the Further and Higher education environment for 10 years, Reuben has the experience and skillset to give a very well rounded knowledge of digital outputs to get you ready for industry and current professional and working methods.

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